Topic: Session Summaries
"Can I say somethin' about destiny? Screw destiny!
If this evil thing comes, we'll fight it and we'll keep fightin' it until we whup it. 'Cause destiny is just another word for inevitable,
and nothing's inevitable as long as you stand up,
look it in the eye, and say, 'You're evitable!'"
--Winifred "Fred" Burkle
Over the next several days, the Second Chancers cleaned out all of the upper and much of the lower floors of Byldar's Tower.
Their earliest basement visit brought them to the "Wizard Museum" which housed several statues and paintings of several wizards and adventurers.
Of particular note were the 4 statues of adventurers, who had been in Marcellus and Golda's shared vision, as described by Marcellus's letter:
Evenseer Deepwalker, a deep halfling druid separated from his clan
Amaryllis Krenwood, a human bard and exiled Empire noblewoman
Ivar Keligsgrad, a dwarf barbarian exile
Aldred Aedelberct, a human ranger from the famous Wolf Legion Mercenary Band
After Jour's celestial mount Brightmane showed due reverence for the dead, the party followed suit and were gifted with items sealed inside the statues: Evenseer's belt, Amaryllis's lenses, Ivar's boots, and Aldred's amulet.
Other items in the Wizard Museum included three statues of Saarig (Byldar's Master), Sarothane (Saarig's Master), and Warwick (Sarothane's Master). A tiny and heavily detailed model of the Boarscar Academy of the Arcane Arts in Kunigsheim was encased behind glass. There were portraits of two wizards, one Willem Boddington and one Josephine Fitzgerald-Green, who were famous Empire magisters in the realm.
The party explored further to find the "Elemental Chambers," which took up the two bottom floors of the North Tower. They looted the storage rooms and Summoning Room, and later on after finding the appropriate protective gear, entered the Air Chamber and the Water Chamber (they chose to forego Fire and Earth). Both chambers contained fixed vessels which apparently acted as permanent portals to the appropriate elemental plane. The Air Chamber housed a Wind Weird, who answered questions in exchange for shiny presents. The Water Chamber, in addition to masses of tangleweed and electrifying amber barnacles, held a clay-like substance very good for sculpting.
This substance was used to defeat a stone golem made of the same material in its hardened form--the soft substance melded with the finished material, forcing its joints to dissolve and/or fuse. This clever application netted the party's relative safety, as they did not wish to repeat a very close encounter with a clay golem in the basement's jail/containment area they'd had the day before (the jails also held 2 bearded devils and other creatures, which the party wisely chose to leave in their prisons).
After fighting the blue stone golem, the party engaged themselves in the golem creation chamber to fixing a broken Shield Guardian there, who introduced herself to the group as Tactical Unit# 5. The party shortened this to "Tac5." Though still missing an arm, Tac5 was willing to assist in battle.
Once the party felt it was adequately prepared, they buffed themselves to high heaven to tackle the Inevitable (of the Kolyarut variety) guarding the door to the underground passages (the party had tried earlier to persuade the Kolyarut to resolve this peacefully, but this would have been in violation of his contract, and a fight with him was in fact, inevitable, he said).
During a long and tense combat, where the party was very largely saved by Riley's Death Ward and the party's preparation in general, and even still ended with half the party cowering in a corner due to a nasty enchantment spell, they at last defeated the mighty Inevitable with carefully planned team tactics and even a bit of diplomacy.
The kolyarut took his defeat extremely politely, and before returning to his home plane of Mechanus, informed the party that their weapons (and shield, in Jour's case) would serve as "compasses and keys" that would lead them to the chamber. He said further,
"You have all you need to face what is to come. Everything you did in this fight is what will enable you to survive. And I am not referring to your prowess in combat."